I don't have any significant news to share this week, and yet I'm trying to blog more frequently than twice a month, so as promised, here's a review!
There were a few requests for "my favorite roguelike" and other similar indie game requests, but I'd really like to review Risk of Rain 2 because it's what I'm playing now and it's great. The first Risk of Rain was one of my favorite games. I'm not a completion player, but I played that one to 100% several times because you unlock new things as you complete achievements. It was a 2D platformer with light roguelike elements, which here means your whole run ended when you died, so you had to start over, and the levels were randomly arranged (though not randomly generated). Basically, you ran through each level killing enemies and collecting items, which were permanent passive buffs to your character. Each character you picked was different, and the items drastically changed how you played, so you ended up with some wildly different builds by the end of the game. The signature element of the Risk of Rain series is a real-time timer at the top right-hand corner, which steadily ticks up the longer you take. Every second, the game gets harder. So if you spend your time scouring the level for every item, you might get stronger, but your enemies do too. You have to strike a balance between progressing quickly and getting strong enough to handle the next level. The gameplay sunk its hooks into me pretty much immediately, and I played the crap out of the first game. If my copy were a book, it would be worn and dog-eared, with a broken spine and faded ink. When they announced a sequel about two years ago, I was delighted! And then they said it would be in 3D, and my heart sank. There was no way it could be good. Design elements almost never survive the transition from 2D to 3D, and no doubt they knew that, but they wanted to challenge themselves. I could respect that, but I was still disappointed. All I wanted was Risk of Rain 2: More Risk of Rain. So I paid halfhearted attention to their development over the last couple of years until they surprise released their sequel on Steam about two weeks ago. Lo and behold, the game is fantastic. They managed to capture the same feeling as the original, despite having to re-design practically everything to account for a third dimension. The same enemies have new attacks that take advantage of the 3D space, new enemies work with new mechanics, and the shooter gameplay is smooth and well-polished. It's only in Early Access for now, and I hear they've promised to add an endgame like the last one had. Right now, unless you voluntarily end your run, you just loop levels over and over until the difficulty is so crazy that you have to die. I can't wait for the ending, which was one of my favorite parts of the old Risk of Rain, but already my friends and I have over 20 hours into it. Oh, did I mention it's multiplayer up to four players? It is. Give it a shot. -Will
27 Comments
Sam
4/12/2019 04:46:22 pm
You know, I was just about to make a post assuming you had gotten eaten by one of your manticores after seeing you hadn't posted something on reddit or facebook for a whole week!
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Sword Immortal Darknorth
4/12/2019 04:51:20 pm
You know, I got the original as part of a humble bundle back in 2014. It's sitting in that massive pile of games I have purchased but never played. I'll have to check out the first one!
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Diego
4/12/2019 08:05:26 pm
Never heard of it, maybe im too young or in a backwater that never learned of true retro..
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Madeline
4/13/2019 12:56:03 pm
Unsure. On one hand, Remnant prosthetics are common (no one even really notices that Naru Jing has one orange wing and one orange eye), so it would be weird for someone to assume "Goldsign" rather than "prosthetic". On the other hand, people with no visible Goldsigns like Eithan are unusual, so someone could easily assume that, in the absence of any other thing that could be a Goldsign when he isn't drawing on Blackflame madra, the white arm is a Goldsign.
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Diego
4/16/2019 07:21:09 am
Just a curiousity, funny how you said on one hand haha. Lindon originally thought Eithan's goldsign was blond hair and wide blue eyes i think. So it was just a curiosity.
DjFlopdog
4/12/2019 10:01:35 pm
I have never played Risk of Rain, but from your description it kind of reminds me of Princess.Loot.Pixel.Again
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Fiddler
4/13/2019 07:30:04 am
Never heard of this but this looks right up my alley! I have 3 brothers and every now and then we get together to play video games, this would be perfect.
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Count De Monet
4/13/2019 11:52:01 am
I checked that out on YouTube,the first game reminds me of my childhood playing such games. Oh, also searched YouTube for "will wight cradle" while I was there and got some hits. You know you have arrived when you and/or your work is discussed on YouTube.
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Muadib
4/13/2019 01:11:56 pm
If you like rougelikes, I really have to recommend Hoplite on ios/android. Top tier game/timesink and is just great all around!
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Bob
4/15/2019 03:50:47 pm
I'm intriuged by the game, and may give it a look... perhaps TIDE me over to OKAK..?
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PumpkinVision
4/15/2019 04:33:15 pm
Since the mobile game Oreo: Twist, Lick, Dunk was not reviewed, I will add my own here. I did not play the game. I began an Android install, but the game wanted access to my identity, location, documents, pictures, contacts, and genome. No thank you, Oreo.
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Lyrian
4/17/2019 10:02:36 am
Well, actually, about the 'gets harder till you die' thing, there is a thing where if the difficulty gets high enough, things just stop spawning because the game decides that the hardest boss is too easy for you, so....
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Robert
4/18/2019 12:58:49 am
2 questions totally unrelated to this post, sorry. Also, you may have answered these elsewhere that I'm not aware of.
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Diego
4/18/2019 06:43:18 am
1.)The thing with Mercy's body is that she likely grew dependent on her Puppetier Body from early childhood and advancing so quickly only worsened it. Her mother sealed her body functions and her Body reflexes. I see it as someone with average eyesight suddenly becoming blind.
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Robert
4/18/2019 04:08:14 pm
1.) She didn't go from average to (way) below average she went from far above average to far below. In other words, Malice took away more than what she should have. To use your eyesight analogy, it's like if you had a complex contraption attached to your head that was combination binoculars/telescope/microscope that you could use whenever you needed seamlessly. If you took that away, you should not suddenly be legally blind, you should have normal 20/20 vision. Even if you'd grown super used to having that advantage, you wouldn't suddenly not be able to use your normal eyes like a normal person.
Robert
4/18/2019 05:15:59 pm
2.) Addendum. There is evidence to support my theory that Eithan was significantly weaker than normal when he first fought Longhook because he was very low on madra.
Avinash
4/19/2019 05:25:10 am
Regarding mercy
Cool Person
4/21/2019 07:02:08 pm
Regarding Mercy
Robert
4/23/2019 03:24:03 pm
@Avinash
Cool Person
4/25/2019 03:54:13 pm
@ robert
Lord of The Tower
4/19/2019 07:36:34 am
You should try out Hollow Knight Will! That game is a rogue like darksouls crazy good art an atmosphere
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Billy
4/20/2019 01:25:03 pm
Will has been trying to blog more than twice per month, so a new blog post is probably coming soon...
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manty05
4/21/2019 03:04:06 pm
Speaking of games have you tried Outward, I think it might be relatively close to what a Cradle game would be like at the Foundation stage.
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Cool Person
4/25/2019 03:56:25 pm
will, it's been 13 days! I can feel my life essences dripping out without a blog post to revitalize them!
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Cool Person
4/25/2019 04:17:01 pm
was browsing blizzard store when I found this... https://us.shop.battle.net/en-us/product/world-of-warcraft-helm-jewel-of-the-firelord
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